Mod Info
This mod was created off the same system as "Enter the Murphtrix" with many new changes if Murphtrix was a WIP this undoubtfully
is its preddeccor.
This give Max Payne 2 a super Matrix feel from all movies.
Pending on the feedback of this mod will deicde if theres a V2.
Made in August 2006. by Mack Trandahl or MacksPain @ L4Y.com
Features
____________________________________________________________________________________________________
Playable characters such as Neo,Trinity,Morpheus,Ghost,Niobe,Seriph,Agents, and SWAT.
New Sounds and Music. (Melee is know a Kung-fu Chop sound BT is Furious Angels Intro song is Calm like a Bomb)
Widescreen reloads in bullet time.
unlimited Bullet Time.
You can know land 15 feet jumps with barely any damage done to you.
New loading screens.
New dialoug for Mike the Cowboy.
Maps like Chataeu,Monas Playground,Upper East Side.
******************************************************************************
Sounds
New Songs like Calm like a Bomb - Rage Against the Machine for startup music.
Furious Angels - Rob Dougan is the Bullet Time song.
and the lobby scene music is "spybreak" "GO" is the nightmare theme and
The Matrix Revoultions theme song is "Music_Vlad" (it will play when Max is thiking about Vlad)
New weapon sounds for
MP5
DUALMP5 (no longer suppresed its now loud)
Ingram
Dual Ingram
Minigun
Melee A
Melee B
Kalaskinikov (By Valve)
New Misc sounds for
First Vodka (The loud speaker where Mike says ("It's Max Payne coming for the boss")
Second Vodka (Mike says You are MAX PAYNE the sheif i am Mike) with "I am Seriph"
Vlad is now Merovgian.(With the clothes he wears in Matrix Revoultions)
Max is Neo with a new Suit that he wears in Matrix Reloaded.(Skinned by me)
Mona is Trinity with the clothes she wears in The Matrix Reloaded. (Reskinned by me)
BodyGuards have now Bbacker suits like Agents in the Matrix Reloaded.(Reskinned by me and Rocky)
Winterson wears a black suit and know has brown eyes. (reSkin by me)
Most of the Cleaners are skinned with black pants and beige jackets (bosses only) and some cleaners
wear white shirts with black pants (like a manager). (reSkin by me)
A new black deagle skin like in the Matrix Reloaded. (By Rocky)
Cinematic Bugs
Bugs only happen in some Cinematics so far I know there in
Part 3 Chapter 7
Save Bugs
sometimes when you press F9 to reload the game shuts down
try loading by pressing Esc then load game.
Copyright of The Mactrix team 2006 you can not use this for any form of a sales item or marketing if caught you will
prosecuted by the full extent of the law including 2 years in Prison or a $15,000 fine.
Email me at
bmxmn18@yahoo.com if you want to re release this as a new mod or take stuff.
if getting rid of bugs you can re submit without any consulting (id like to know if you fixed tho)
This is the 2nd version of my mod.The picture shows the new max payne intro
NEW features are
mona is dick justice's wife(sharon justice),
new mafia faces(all replaced),
new russians,
new gunshot sounds,
new vinnie,
new menu ,
a short 1980's song to replace mp2 theme(FUNK),
all new screens,
totaly new mona,
new intros for mona and max,
new loading screen,
new exiting screen,
2 handed revolver shooting,
one handed colt 1911
(my first mod)This changes Max into dick Justice from the tv in mp2 show which takes place in about the 1980's. the picture shows the new max payne's face(3d). this is version one and only if i get good feedback i will make another version which will offer more things. new clothes and face also new beretta and desert eagle. weapons shooting file Altered. Max is the only person changed. if you want to use any of my mod you can, but give me credit for whatever you use.
(no known bugs)-just need to make an afro and shades
BORROWED ITEMS
colt 1911-desert eagle(1970's derert eagle)
revolver-beretta(dick j's gun)
revolver from mpchronicles
colt 1911 from hitman mod
Ok we have released our mod. The Godfather Modification.
We are finished and not finished. This is like a BETA. We will continue if we learn how to fix the remaining things. But so far, enjoy!
Content:
Max Payne replaced with: Michael Corleone
New Music: The Godfather Theme
New Background Pic's: The Godfather Pictures
New Ending Movie: Climax
New Bullettime tweak: Widescreen Bullettime
Changed shooting animations for some guns.
New Weapons replaced with old from Kordyte Weapon Pack.
D.Eagle/Dual D.Eagle - Saw M60
Beretta/Dual Beretta - Tokarev T22
PumpShotgun - PumpAction Remington
Ingram/Dual Ingram - MAC 10
ColtCommando - Thompson Rifle/Tommy Gun
Kalashnikov - AK-74
New sounds for all these weapons.
New string defines.
Credits Kordyte Weapon Pack
original weapons models and skins created by Endo of Pleyr Design 1996-2004
model source : kordyte weapons pack Vol.1 - released January 2004
-Grenade explosion effects changed
-Grenade explosions also "bend" the screen for about .5 seconds
-F.E.A.R. bullet ricochet sounds
-Enemy weapons sound different to give movie like quality
-Many weapon sounds changed for the better
-Player talking removed because to slight annoyance, also because 3dRealms wanted them out
-Explosion death animations changed to look less weird
-Tweaked Ragdolls for slightly improved deaths
-Blood decals more varied and different
-Blood effects now more violent
-New and Improved Bullet Impact effects
-Colt 1911 model changed
-Ingram model changed
-Bullet Impact Fog majorly tweaked to make big performance improvements
-Weapon Muzzle effects heavily modified for better lighting flashes
-AI turning speeds increased to allow them to follow player movements correctly
-AI aiming accuracies decreased for more chaotic and movie like shooting sequences
New Super KungFu
-Two "Launch" moves added to knock an enemy into the air to setup a finisher
-Sweep kicks trip the enemy into a prone position
-New KungFu kill cameras that only show up in bullet-time to prevent major annoyance
-"Super Move" "bends" screen
-KungFu death animations changed to look more cool
Menu Changes
-The Lobby DMW map was removed due to mistakened addition in version 1.0
-Few maps added for DMW selection
-Console Fonts changed to be bigger and have better color
New Look
-Shaders now give models sheen, or edge shine (Similar to DefJam Fight For NY and Marvel Nemesis)
-Map flare glow strengthened to give improved lighting
Bugs
-No more crashing, all crashes, camerapath.txt issues, and subtitle.txt issues totaly fixed
-Fixed Max Payne Mona Face Bug in levels where Max is collaborating with Mona
//////////////////////////////////////////////////////////////////////////////////////////
/////////////////////////Previous Versions Of Elements Of Style///////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////
-Bullets make glowing streaks through the air
-Bullets leave smoke trails ripping through the air
-Bullets can be heard as they travel with new Whizz sounds
-The screen shakes as enemy bullets come close to the player
-The screen flashes after each shot fired from the player
-The screen vibrates for every shot fired off from the player
-Bullets penetrate many objects
-Bullets leave new bullet holes
-Bullet impacts now squirt blood from enemies
-The Blood actually splashes onto the ground with effects and sounds
-Bullet impacts now eject thick smoke and debris
-Bullet impacts burst out glowing sparks from metal
-Bullet impacts shatter glowing sparkling pieces of glass
-Bullet impacts tear through paper throwing floating pieces into the air
-Sniper bullet cam will also follow through with the penetration
-New grenade effects throw flaming particles into the air
-Player grenades now detonate quicker to catch enemies
-Grenade blasts throw enemies across the room to illustrate power
-Molotov Cocktail changed to throwing knives
-When tossed, they will get stuck the the enemies head as they
crouch in pain and later collapse
-Can be repicked up if it does not hit enemy
-Weapon melee much more powerful
-Screen shake on impact
-Berettas changed to Colt 1911s
-New Firing animation for single Colt 1911
-While standing Max will shoot with 2 hands
-While crouching or running Max will shoot with 1 hand
-Single Colt 1911 firing rates increased
-Dual Colt 1911s firing rates more equal.
-Desert Eagle firing rates increased
-Dual Desert Eagle firing rates more equal.
-Pump Shotgun has new reload animation that is more movie-like
-Shotgun spread values lessened to enhance power feeling
-Uzi firing rates increased
-Uzi spread values slightly increased to enhance its ability to rip up a room
-Mp5 changed to a UMP-45
-There is no scope
-Iron Sight now featured
-Ak47 firing rate and power now close to real life counterpart
-M4a1 firing rate and power now close to real life counterpart
-Sniper Rifle power increased
-Will kill 95% of enemies in 1 shot
-Dragonuv power increased
-Will kill 92% of enemies in 1 shot
-New sounds for every weapon in the game
-New life-like ragdolls complete with life-like ragdoll collision sounds
-Modified Player camera
-Decal limit dramatically increased for movie-like aftermaths
New Super KungFu
-Full moveset of KungFu kicks and punches
-KungFu 3.0 style standing and running KungFu moves
-Cameras added for every successfully landed power hit
-Power Hits send enemies flying away at high speeds
-Able to hit multiple enemies in one animation
-You will be able to easily take out a entire room without getting hit
-Max has a hidden "Special Move"
-Animations: Credits to the Creator of CTT as some animations came from
his mod
New Evasive Manuevers
-Jumping Heights now increased allowing you to jump off enemy heads
or even shootdodge off of their heads
-Standing side rolls replaced with cartwheels
-Running side rolls replaced with tornado flips
-Standing back roll changed to backflip on hands
-Running back roll changed to jumping backflip
-Max's standing shootdodges are the original with new camera work and
slowmotion
-Max's running shootdodges replaced with jumpling flip manuevers
-Mona's standing shootdodges replaced with Equilibrium Style
StandingPoses first seen in Close To Truth(CTT)
-Mona's running shootdodges are the original with new camera work and
slowmotion
-New landing animations for both Mona and Max that also knocks enemies
and objects in close proximity away
-New crouching animations that allow both the player and enemy to actually
duck behind cover
New SlowMotion Atmosphere
-Sound slowmotion limit set to make sound effects sound perfectly slowed
down and not dull when in Bullet Time
-Enemy voices also slow down when in Bullet Time giving a real sense of
time dilation
-Max Payne 1 Style Bullet Time and More Action Movie-Like
-Bullet Time now regenerates in exactly 1 second automatically
-Bullet Time now last for 10 seconds
-Bullet Time now fully regenerates after each kill
-Though you always have Bullet Time, they come in 10 second bursts to
keep the game moving at a fast, hectic, movie-like pace
-Smooth Bullet Time Fading In and Out
-Sounds blend nicely in and out of Bullet Time
-When in Bullet Time it is basically a moment where something spectacular
is about to happen so the hud is removed and a cutscene widescreen
layout is enabled
Menu Changes
-New Menu Screens Used
-New Player Hud
-Music Track Player for when ingame that allows you to play music from
the original MP2 or new music from EOS
-More than 15 new DMW levels added
-DMW levels are divided into two pages
-Any and All DMW levels can be played with either Max or Mona
New Look
-Strongly modified Max Payne model
-Modified Mona model
-New Shaders applied to 95% of character models in the game
-Shaders allow the models to look more shiny and shaded
-New high-poly weapon models
-New player death camera
Bugs
-Random crashes, some have subtitle or camera problems
-Max Payne Mona Face Bug in levels where Max is collaborating with Mona
At last, here's my Hitman-Mod for Max Payne 2, uploaded here.
As you know, this mod is based on an awesome game called Hitman, where you roam around assassinating bad people. So, to honour this awesome game I decided to make a mod based on it,
since nobody else really hadn't done anything like this before
me, at least to MP2. Anyway, enjoy this mod, I spent some long
times with it... =D
------------------------------
Hitman-Mod version 1.01 Readme
Made by Xolair
------------------------------
--------------------------
What this Readme contains:
--------------------------
1. How to install
2. Details of this mod
3. Credits
-------------
-------------
1. Installation
Extract the Hitman-Mod.rar to your main MP2-folder, and
then in the start-up menu (the grey menu where you can
detailly select your graphics-settings etc., not the in-game
menu), select ''Hitman-Mod'' from the ''Choose Customized Game'' -menu. That should be it!
WARNING: If the game tilts saying something about shaders,
just take off your Pixel Shader Skins from the graphics-menu
in the start-up. At least in my system this didn't happen,
but it could in yours...
-------------
2. Details of this mod
So, this mod is based on Hitman. Here are the new features
this mod contains (basically, I might've forgotten something
=P):
- new player-model (Max ->Agent 47)
- new weapons (Walther WA2000, Hardballer etc.)
- new sounds for weapons (most of them)
- new music (menu, in-game)
- new, awesomely detailed ragdolls
- new shaders on some people (to give some improved visuals
and glossyness)
- less hitpoints on enemy AND you
- more advanced difficulty on many levels (for example,
painkillers take effect VERY slowly & unefficiently =P)
- more stuff I probably can't remember...
Enjoy!
-------------
3. Credits
Andersen = weapon-models, some sounds and skins
Cypress = help/guidance, weapon-models
Rico_Sugar = player-model, and some other stuff
Jami3 = new face-skin for 47, and some help otherwise
That's about it, and of course I must thank other people
that have ''taken part'' with this mod, more or LESS.
So, last but not the least I want to thank everybody who
has showed some interest with this mod, your help will not
be forgotten. Please, enjoy this mod and... we'll see in the
future if I'll return back to modding, this mod drained all
of my juices out from me... =D
The basic changes:
/New player model (US Marine).
/Are blacked out skins for AK-47, Beretta, Desert Eagle, Dragunov, Ingram, Mp5, Striker, /ColtCommando.
/The weapon models is replaced: ColtComando on M16, PumpShotgun on Mossberg 500.
/Added weapons: M249; M4A1; SPAS-12.
/Changed a damage and shooting frequency of the weapon.
/New particles effects of weapons and blood.
/Added new one DesertOps map.
/New parameters of explosion a grenade.
/Changed shoot sounds for AK-47, Beretta, Desert Eagle, Dragunov, Ingram, Mp5, Striker, /ColtCommando, Sniper rifle.
/Changed reload sounds for Beretta, Dual Beretta, Desert Eagle, Dual Desert Eagle, ColtCommando.
/Added new shoot sounds for M4A1, M249, SPAS-12. And add new reload sound for M249.
/Used new SkyBox for all maps.
/Now bullets penetrate wood, cardboard, paper and characters.
/Blood decals on wall.
/New colors for progress bar.
/New HUD.
/New blood decals.
/New menu art.
Xtra: I've made a quick intro for the mod. you can find the "bik" file inside the ZIP Archive. Just put it into MP2 Directrory. Default Directory: "P. Files/Rockstar Games/Max Payne 2".
Superficial changes:
-New menu
-New HUD
-New sounds of shooting and reloading
-New sounds of Bullet Time
-Possibility to play for Mona in mode Dead Man Walking
Changes of parametres:
-Health of the player
-Time in Bullet Time mode
-Rate of fire and accuracy of all guns
-Changed parametres projectiles Striker (shoots not in fraction and bullets for M249)
-Added M203 as a new type of weapon
-Blow by"revolving object"by pressing of Back+Space
New models of guns:
-FN Fn FiveseveN
-Glock 18
-M249 Para
-Colt M4A1 with M203
Models taken from The Punisher Mod:
Sig SG3000
SPAS-12
Mossberg Maverick
FAMAS
SIG sg552
-Kalasnikov ->FAMAS F1
-Dragunov ->SIG sg552
-Sniper ->Sig SG3000
Besides:
-Max's model and Mona's skins taken from Tne Cinema Mod
-Animation of blow from Close to Truth Mod ver.0.0.8
-Effect Wave Bullet also from Close to Truth Mod ver.0.0.8
-Particles effects of splashes of blood are taken from Deep Blue Mod
new sounds
new weapons
bullettime tweak
new model
new background pics
new background song: DMX - Party Up
new anims replaced with oldies:
Jump Forward: Double Frontflip
Jump Backward: Backflip
Left Dodge: Cartwheel
Right Dodge: Cartwheel
Jump ( Space only ): Neo Bulletdodge
Change on First Person, plus use special player model, change a sounds and cofigs of a weapons.
Added Glock SD and Dual Glock SD.
New skins for the Beretta and Desert Eagle.
The basic changes in the second version:
Some bugs are corrected.
The player model is changed.
Parameters, sound of a shot and Glock model are changed.
New weapon: explosive Ñ4.
Corrected HUD.
New skins M4 and AK47.
New effects Muzzle shots.
NOTE: After you extract the mod into your Max Payne 2 folder, be sure to decompile and recompile the mod or else you'll have the problem with the subtitles and the camera paths. If you don't know how, look in the EOS topic thread for instructions. Ty
-MP4664
EOS should be very satisfying to the many people that have found the Max Payne 2's
original gameplay to be very flat and/or stale. Because of MP2's gameplay, many other
mods sometimes feel stale after a while because the gameplay is still the same.
I hope after this release many people will understand the purpose of this mod, and
what ideas it can possibly bring to future mods for MP2.
EOS Features:
Much More Satisfying GunPlay
-Bullets make glowing streaks through the air
-Bullets leave smoke trails ripping through the air
-Bullets can be heard as they travel with new Whizz sounds
-The screen shakes as enemy bullets come close to the player
-The screen flashes after each shot fired from the player
-The screen vibrates for every shot fired off from the player
-Bullets penetrate many objects
-Bullets leave new bullet holes
-Bullet impacts now squirt blood from enemies
-The Blood actually splashes onto the ground with effects and sounds
-Bullet impacts now eject thick smoke and debris
-Bullet impacts burst out glowing sparks from metal
-Bullet impacts shatter glowing sparkling pieces of glass
-Bullet impacts tear through paper throwing floating pieces into the air
-Sniper bullet cam will also follow through with the penetration
-New grenade effects throw flaming particles into the air
-Player grenades now detonate quicker to catch enemies
-Grenade blasts throw enemies across the room to illustrate power
-Grenade location sensing
-If Grenade is in the air there will be an explosion
-If Grenade is on the ground, there will be an explosion with a shockwave
-Molotov Cocktail changed to throwing knives
-When tossed, they will get stuck the the enemies head as they
crouch in pain and later collapse
-Can be repicked up if it does not hit enemy
-Weapon melee much more powerful
-Screen shake on impact
-Berettas changed to Colt 1911s
-New Firing animation for single Colt 1911
-While standing Max will shoot with 2 hands
-While crouching or running Max will shoot with 1 hand
-Single Colt 1911 firing rates increased
-Dual Colt 1911s firing rates more equal.
-Desert Eagle firing rates increased
-Dual Desert Eagle firing rates more equal.
-Pump Shotgun has new reload animation that is more movie-like
-Shotgun spread values lessened to enhance power feeling
-Uzi firing rates increased
-Uzi spread values slightly increased to enhance its ability to rip up a room
-Mp5 changed to a UMP-45
-There is no scope
-Iron Sight now featured
-Ak47 firing rate and power now close to real life counterpart
-M4a1 firing rate and power now close to real life counterpart
-Sniper Rifle power increased
-Will kill 95% of enemies in 1 shot
-Dragonuv power increased
-Will kill 92% of enemies in 1 shot
-New sounds for every weapon in the game
-New life-like ragdolls complete with life-like ragdoll collision sounds
-Modified Player camera
-Decal limit dramatically increased for movie like aftermaths
New Super KungFu
-Full moveset of KungFu kicks and punches
-KungFu 3.0 style standing and running KungFu moves
-Cameras added for every successfully landed power hit
-Power Hits send enemies flying away at high speeds
-Able to hit multiple enemies in one animation
-You will be able to easily take out a entire room with getting hit
-Max has a hidden "Special Move"
-Animations: Credits to the Creator of CTT as some animations came from
his mod
New Evasive Manuevers
-Jumping Heights now increased allowing you to jump off enemy heads
or even shootdodge off of their heads
-Standing side rolls replaced with cartwheels
-Running side rolls replaced with tornado flips
-Standing back roll changed to backflip on hands
-Running back roll changed to jumping backflip
-Max's standing shootdodges are the original with new camera work and
slowmotion
-Max's running shootdodges replaced with jumpling flip manuevers
-Mona's standing shootdodges replaced with Equilibrium Style
StandingPoses first seen in Close To Truth(CTT)
-Mona's running shootdodges are the original with new camera work and
slowmotion
-New landing animations for both Mona and Max that also knocks enemies
and objects in close proximity away
-New crouching animations that allow both the player and enemy to actually
duck behind cover
New SlowMotion Atmosphere
-Sound slowmotion limit set to make sound effects sound perfectly slowed
down and not dull when in Bullet Time
-Enemy voices also slow down when in Bullet Time giving a real sense of
time dilation
-Max Payne 1 Style Bullet Time and More Action Movie Like
-Bullet Time now regenerates in exactly 1 second automatically
-Bullet Time now last for 10 seconds
-Bullet Time now fully regenerates after each kill
-Though you always have Bullet Time, they come in 10 second bursts to
keep the game movie at a fast, hectic, movie-like pace
-Smooth Bullet Time Fading In and Out
-Sounds blend nicely in and out of Bullet Time
-When in Bullet Time it is basically a moment where something spectacular
is about to happen so the hud is removed and a cutscene widescreen
layout is enabled
Menu Changes
-New Menu Screens Used
-New Player Hud
-Music Track Player for when ingame that allows you to play music from
the original MP2 or new music from EOS
-More than 15 new DMW levels added
-DMW levels are divided into two pages
-Any and All DMW levels can be played with either Max or Mona
New Look
-Strongly modified Max Payne model
-Modified Mona model
-New Shaders applied to 95% of character models in the game
-Shaders allow the models to look more shiny and shaded
-New high-poly weapon models
-New player death camera
Its not much, it includes one new level, some BT tweaking, and a little more.
Remember to use cover, especially when you get to Mona, or you will find this mod impossible. Its pretty hard, so if ur ready for a challenge this is the mod for you. Try to use berreta for the entire level, to get the full playing experience.
I added a new cheat too, enter "1337" (without the quotes) into the console to get infinited ammo and all weapons.
"Batman has begun"! Ok this isn't a very special mod. Buy the game "Batman Begins" instead!
I have changed the character according to the level. by that i mean that for example, if you are working with mona you have to be in Batman suit. But otherwise its White Bale from HoM. It fits. The Batman model & Bale.
added Some gunkata moves without shoot coding.
and probably some more.¨
Credit: HoM Team. They have made a amazing job on HoM. They should get a Mod Award price.
Well it contents Gun-Kata mixed from HoM & EQ Gunkatas (vengeance). So i credit HoM Team & the creator of the moves in EQ Gunkatas. Whoever you are, thx.
Cleric gun replaced with deagle & it has a nice sound. ( you have heard it before)
Model skin is Bale from HoM.
Enforcer Mode: Well i have ripped 3 levels from other mods. One is the City level from FTK. I credit the creator for FTK for making the level. The Next level is the subway level from FTK. I have credited you now!
The third is the underground level. Credit to you, whoever you are for making the level. In these levels you play as Black Bale. All others levels you play as White Bale. So thats pretty cool!
some new pictures. music changed. btmusic.
Extra: I have taken a picture during gameplay from every level and have made them to loading screens. it took a lot of time, but it was worth it!
i can't remember anymore, but you will found out. There aren't any easter eggs!
BUGS: You can do GunKata without weapons..........
I have taken pictures on levels with Bale doing some
animation moves. Now i have removed them. thats
really weird.
If i have forgotten somebody to credit just say something & you will be GLADLY added to the list. I dont want any trouble
-Close to Truth v 008 original features.
-Lobby map.
-Subway DMW map (play as Mona Sax).
-Play original DMW maps as Mona.
-Canada Dry weapons.
-New sounds for weapons.
CREDITS:
As you may notice, I borrowed stuff from different mods,
so I wanna thank all the original authors of these cool stuff:
-YUKL (CtT v.008)
-The_Jokker (Lobby map)
-Canada Dry (weapons)
-I also wanna thank the Subway map author;
unfortunatelly, I have no idea who he/she is.
Thanks anyways, whoever you are :-)
Special thanks to Walter93 for uploading this file.
Comments, suggestions??
You can contact me at the L4Y forums:
http://www.levels4you.com/
This is the sequel for End of Days. "End of Days 2"
The first one wasn't made by Grayfox93, it was made by me. He uploaded for me. Now i know how to upload. New stuff changed.
Content:
Gun sounds recorded and made by the voice of a human.
Tweaked animations from other mods. Some moves may cause death
Realistic ragdolls and realistic acrobatics; if you jump to high you'll just hurt yourself!!
Stronger damage to weapons. Penetration changed to 500!
New background pictures of my idol!
New skin textures on Max. You will like it
Music background & bullettime.
Question:Why is this mod so big!?
Answer: Coz the music files take a lot of filesize.
New sounds to weapons.
Inf. Bullettime.
Some weapons have a lot of ammo so it will take time to reload
Background pics new
Menu music
Max has new textures of a cleaner ( didn't know how to change the full model but it looks good on Max )
and i think some more..
"Finally I have finished the mod. An English version of Free To Kill. Thanks to all the people who offered to help (DeadlyShot, SKiprat, Grayfox). Cheers guys!! Anyway here are the features of the mod (English & Original):
-Cinema Skin (without sunglasses) - English
-2 New Maps (Subway and Streets) - Original
-New Weapons (Colt Anaconda, Minigun, M60, Striker type thing) - Original
-New BT Music and Main Menu Music - English
-Infinite Bullet Time - Original
-Changed the Comment Jouer thing to English - English
Max has figured out how to bend quatum physics to become super fast.
Features:
-Bullet Time makes you faster (minimum of 2 kills needed)
-Every kill makes you faster
-infinite bullet time
-Ragdolls react more to bullets
-Bullets go really fast in bullet time(minimum of 2 kills needed)
-New inverted Color skin
v 1.1 - fixed various bugs
v2- new menus
-new mona skin
-BT even faster
-new name intros
-other tweaks